- Web Crossing
- Bare Bones Software
- Mark/Space, Inc.
- VMware
- MacSpeech
- Microsoft
- Fetch Softworks
- Circus Ponies
- Readers Like You!
- CS Odessa

We're at Macworld Expo 2009 in San Francisco with the latest news about the show. Check back often this week for updates!
- Jobs Clears the Air on Health Issue
- Welcome to Macintosh Movie to Screen at Macworld Expo
- MacHEADS Movie to Premiere at Macworld Expo
- No Jobs Keynote at Apple's Last Macworld Expo
- TidBITS Events at Macworld SF 2009
- A Mother's Letter to Apple about Macworld Expo
Turn Off Filename Extension Warning
In Leopard, Apple fixed an annoying aspect of working with the Finder in Tiger. Previously, if you changed a file's extension, the Finder prompted for confirmation. But since no one has ever accidentally changed a filename extension, Apple thankfully added an option to turn that warning off in the Leopard Finder's preferences. Choose Finder > Preferences, and in the Advanced screen, deselect Show Warning Before Changing an Extension.
Written by Adam C. Engst
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Published in TidBITS 481. Subscribe today to receive TidBITS in email every Monday.
- Dragon Planning NaturallySpeaking for Macintosh
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Apple Releases OpenGL 1.0 for Mac OS
Apple Releases OpenGL 1.0 for Mac OS -- Following up on its promise from last January's Macworld Expo, Apple has released OpenGL 1.0 for the Mac OS. OpenGL is an application programming interface (API) for two- and three-dimensional graphics originally developed by SGI and widely adopted as a basis for high-quality, cross-platform graphics development. In addition to its obvious usefulness to games like Quake III, applications for modeling and animation, data analysis, and simulations can also take advantage of OpenGL's features. OpenGL 1.0 for the Mac requires a PowerPC-based system running Mac OS 8.1 or higher with at least 32 MB of RAM (although G3-based systems are recommended), and includes QuickDraw 3D 1.6 and libraries to accelerate rendering on Macs with ATI RAGE II, RAGE Pro, and RAGE 128 video systems. If you're a developer eager to start programming with OpenGL, grab the 4.7 MB OpenGL 1.0 package and check out Apple's OpenGL developer materials; otherwise, gamers and graphics aficionados shouldn't have to wait long for OpenGL-based products to begin shipping on the Mac. [GD]
<http://www.apple.com/opengl/>
<http://www.sgi.com/>
<http://developer.apple.com/opengl/>
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